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Keeping an Eye on iOS (w/e Apr 21)

Each week, I’ll endeavour to trawl through a baker’s-dozen worth apps from my ever-growing backlog of iOS games that are, or have been, free. I’ll investigate and describe each game, and then decide...

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RAM 002: The World Is Not Enough

Welcome to RAM! What’s RAM? RAM (which stands for Random Access Memory) is a series where we take a memory of a video game, whether it’s a specific moment or something special that happened while you...

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Keeping an Eye on iOS (w/e Apr 28)

Each week, I’ll endeavour to trawl through a baker’s-dozen worth apps from my ever-growing backlog of iOS games that are, or have been, free. I’ll investigate and describe each game, and then decide...

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Image may be NSFW.
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Keeping an Eye on iOS (w/e May 5)

Each week, I’ll endeavour to trawl through a baker’s-dozen worth apps from my ever-growing backlog of iOS games that are, or have been, free. I’ll investigate and describe each game, and then decide...

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Image may be NSFW.
Clik here to view.

Keeping an Eye on iOS (w/e May 11)

Each week, I’ll endeavour to trawl through a baker’s-dozen worth apps from my ever-growing backlog of iOS games that are, or have been, free. I’ll investigate and describe each game, and then decide...

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RAM 005: RuneScape

What’s RAM? RAM (which stands for Random Access Memory) is a series where we take a memory of a video game, whether it’s a specific moment or something special that happened while you were playing,...

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Keeping an Eye on iOS (w/e May 16)

Each week, I’ll endeavour to trawl through a baker’s-dozen worth apps from my ever-growing backlog of iOS games that are, or have been, free. I’ll investigate and describe each game, and then decide...

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Clik here to view.

Keeping an Eye on iOS (w/e Jun 2)

Each week, I’ll endeavour to trawl through a baker’s-dozen worth apps from my ever-growing backlog of iOS games that are, or have been, free. I’ll investigate and describe each game, and then decide...

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Keeping an Eye on iOS (w/e Jun 9) [Another Soapbox Edition]

Each week, I’ll endeavour to trawl through a baker’s-dozen worth apps from my ever-growing backlog of iOS games that are, or have been, free. I’ll investigate and describe each game, and then decide...

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A Month in the Steam Market: Week 1

Learning the game and initial effects. The first thing I realised, was that the Steam Trading Card Beta was one of the main drivers for the Steam Market economy. So to score an invite, I headed to...

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A Month in the Steam Market: Week 2

Week 2: Beta get a move on I begin this week with more interesting news: The Trading Card Beta ends this week! That means that a spike in card prices is likely to occur, even if only briefly. So I set...

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A Month in the Steam Market: Week 3

Week 3: Aiming high, falling short. This week, I planned to ramp things up. I began with some quick cash-ins: My two Trine 2 cards (Pontius and Isabelle) were selling at about $0.60, so I sold them...

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A Month in the Steam Market: Week 4

Week 4: The Finale. The week began with important learnings: I read on reddit that Steam’s midweek deals were ending early, indicating that Steam’s Summer Sale would begin on the 11th (in the US).  I...

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